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== Key Coin Drop Signal Parameters == === Pulse Width === - The duration of each pulse signal sent when a coin is detected. Example: If set to 50 ms, each coin generates a 50 ms “high” or “low” signal. - Too short → controller may miss the pulse. - Too long → may cause double-counting. === Pulse Delay === - The time gap between consecutive pulses for multi-pulse coins (e.g., a $1 might send 5 pulses, ). - Ensures the controller can distinguish between pulses of the same coin vs. pulses from multiple coins. === Coin Signal Sensitive === - Defines how responsive the system is to signal changes. - Higher sensitivity → detects even small voltage changes (risk of false triggers). - Lower sensitivity → ignores noise but may miss weak signals. === Coin Signal Idle Level === - The default state of the signal line when no coin is inserted. - Can be High (logic 1) or Low (logic 0) depending on the coin acceptor design. - Important so the controller knows what “resting” looks like. === Coin Signal Width === - Similar to pulse width, but sometimes refers to the expected width range the controller accepts as valid. - Example: Accept pulses between 40–60 ms, reject anything outside that range. === Pulse Pull Down or Up === - Defines whether the signal line is pulled to ground (pull-down) or to Vcc (pull-up) when active. - Pull-up → idle high, pulse goes low. - Pull-down → idle low, pulse goes high. - Must match the coin acceptor’s wiring to avoid inverted signals.
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